Creating Innovative Game Experiences: The Making of RedWaterOne
Designer Bart Massee shares his creative development process behind RedWate
storyHow to Create Photorealistic Graphics
Marcelo Cominguez shares his process and tips for creating photorealistic a
storyThe Art of Storyboarding An Interview with Illustrator Mimi Chao
Illustrator Mimi Chao shares how storyboarding helped her launch her succes
storyDesigning the Astrea Water Bottle
Product designer Bart Massee shares the design process behind Astrea's heav
storyModeling Concept Designs on the iPad Pro in Shapr3D and Concepts: Part 1
In Part 1 of our Shapr3D and Concepts skillbuilder series, Chris Glenn shar
storyDesigning Architecture Beyond the Limits
Architect Sean Gallagher discusses design workflows and strategies for comp
storyProblem Solving for Brand Design
Graphic Designer Franz Escolastico shares how she creates unique brand and
storyThe Transparency of a Glass Sphere
Learn how to use layers and the soft eraser to draw a glass sphere in this
storyEmotional Storytelling with Zareena Ayoub
Illustrator Zareena Ayoub discusses her creative process, the significance
storyBart Massee, Design Innovator & Game Developer
Bart Massee, alias "Bartacuss" comes from a heritage of painters
creatorA Journey into Architectural Design
Architect and Educator Evan Bronstein shares his creative process and thoug
storyExploring Creativity with Illustrator Andy McNally
Designer, illustrator, and sketchnoter Andy McNally shares some creative ti
storyImagining The Grinch: Creating Concept Art for Film
Director Yarrow Cheney of Illumination Entertainment shares his creative fr
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