
Imagining The Grinch: Creating Concept Art for Film
Director Yarrow Cheney of Illumination Entertainment shares his creative fr
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Creating Innovative Game Experiences: The Making of RedWaterOne
Designer Bart Massee shares his creative development process behind RedWate
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Bart Massee, Design Innovator & Game Developer
Bart Massee, alias "Bartacuss" comes from a heritage of painters
creator
The Art of Storyboarding An Interview with Illustrator Mimi Chao
Illustrator Mimi Chao shares how storyboarding helped her launch her succes
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Illustrating The Good Samaritan on the Surface Pro
Artist Matthew S. Farmer uses Concepts to create a picture book retelling o
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Theatre Design Modeling with the iPad Pro
Peter McKintosh draws 160+ scenic and costume designs for Funny Girl in Con
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The Plan for Precision Tools on Windows & Android
Look forward to our upcoming Precision Tool releases for Concepts on Window
release
How to Create Photorealistic Graphics
Marcelo Cominguez shares his process and tips for creating photorealistic a
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Problem Solving for Brand Design
Graphic Designer Franz Escolastico shares how she creates unique brand and
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Modeling Concept Designs on the iPad Pro in Shapr3D and Concepts: Part 1
In Part 1 of our Shapr3D and Concepts skillbuilder series, Chris Glenn shar
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3D Rendering a Mechanical Ibis
Learn how to turn 2D sketches into 3D art in this interview with graphic ar
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Select and Edit Your Notes, Drawings and Designs
Learn how to select, edit, transform and reorganize anything you sketch in
tutorial
Designing the Astrea Water Bottle
Product designer Bart Massee shares the design process behind Astrea's heav
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Concepts Tutorials for Windows, Android & Chrome OS
Concepts Tutorials for Windows, Android & Chrome OS
faq
Designing Concepts: 10 Years of Creative Development
From baby concept to first 10 years. Wishing Concepts a happy 10 year miles
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