
Creating Innovative Game Experiences: The Making of RedWaterOne
Designer Bart Massee shares his creative development process behind RedWate
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Spontaneity in Graphic Recording
Christopher Henke shares a look into his work, his thoughts about the influ
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12 Pricing Models for Apps and Getting Paid for Your Work
Tophatch Founder Ben Merrill shares his thoughts on getting paid for your w
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Bart Massee, Design Innovator & Game Developer
Bart Massee, alias "Bartacuss" comes from a heritage of painters
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Concepts for Industrial Designers
Sketch intuitively, revise quickly, and present your work in seconds to cre
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How To Help Your Team Transition to Concepts
Everything you and your admin need to know to facilitate a smooth transitio
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The Art of Storyboarding An Interview with Illustrator Mimi Chao
Illustrator Mimi Chao shares how storyboarding helped her launch her succes
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Getting Started with Concepts Pro Features
Want to learn what’s in Concepts Pro Subscription? In this comprehensive gu
tutorial
The Plan for Precision Tools on Windows & Android
Look forward to our upcoming Precision Tool releases for Concepts on Window
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How to Create Photorealistic Graphics
Marcelo Cominguez shares his process and tips for creating photorealistic a
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Problem Solving for Brand Design
Graphic Designer Franz Escolastico shares how she creates unique brand and
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Modeling Concept Designs on the iPad Pro in Shapr3D and Concepts: Part 1
In Part 1 of our Shapr3D and Concepts skillbuilder series, Chris Glenn shar
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3D Rendering a Mechanical Ibis
Learn how to turn 2D sketches into 3D art in this interview with graphic ar
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